StartseitePassende Pressemitteilungen zum Thema ikariam - PresseBox. Alles über Ikariam: 3 Artikel, 6 News, Spieletipps Wertung, 8 Beiträge Tipps und Cheats und mehr. Ikariam ist ein Browserspiel, das vom Karlsruher Anbieter von Onlinespielen Gameforge entwickelt wurde und betrieben wird. Wie andere webbasierte Onlinespiele ist es kostenlos und finanziert sich im Wesentlichen über den Kauf von virtuellen.
Ikaram Navigation menu VideoIkram El Abdia - Wa L3ar Alahab (EXCLUSIVE Music Video) - (إكرام العبدية - ولعار آلحباب (فيديو كليب
Train up your troops and head out to war with your fleet. Carry out trade with your neighbours or plunder their resources.
Ally with other players and forge mighty alliances. The fate of a people lies in your hands The sounds of the sea, white beaches and sunshine!
Do you want to conquer the old world? Email The email address is invalid or already in use. The diplomatic adviser lets the player read and reply to messages the player has received from other players, send messages to players in the player's alliance, view treaties the player has signed, see which agoras on the player's islands have unread posts, and access agoras.
Ikariam is nominally free-to-play but players may opt to purchase in-game advantages via a Microtransaction  system. This will give them access to a sixth resource, which can be used for Ikariam Plus, the premium version of Ikariam.
The game was pre-released in June , as a minimal 2D graphic game. On building an Embassy, one can join or found an alliance. Alliances are groups of players who work together.
They will usually protect each other. If an alliance member is attacked by another player, the whole alliance, or stronger members in the alliance will intervene and will ward off the attacker.
If you are the leader of the alliance, how many members you can have in your alliance depends on your embassy level.
Also, you get a small amount of "bonus" resources each day, depending on the number of people in your alliance.
An alliance has three jobs that can be assigned by the leader: the Diplomat, the General and the Home Secretary.
The diplomat is responsible for making treaties, answering messages sent to the alliance, and editing the external alliance page which is viewable by all players.
The General is responsible for overlooking all alliance members military movements, and has the ability to call off any attacks being made by alliance members.
The Home Secretary is responsible for editing ranks within the alliance and editing the internal alliance page which is viewed only by the alliance members.
Alliances frequently draw together people from all over the world who have similar interests and have been described as a game play element not found in other web browser games.
Several different game servers are available. Currently the English-language version of this game has nineteen servers, each given a Greek letter designation from Alpha to Omega and more recently Apollon, a reference to the Greek god Apollo.
Older worlds such as Alpha and Beta tend to have higher-ranked players and more economic and military stability. Newer worlds represent more of a frontier experience with free-flowing alliances and warfare.
One of the attractions of the game is for an experienced player on an older world to create a new account on a brand-new world in an effort to rise to the very top frequently impossible in older worlds who have players that have been active for many years.
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With resources the player may construct buildings such as barracks, shipyards and academies. Citizens of the town can then be trained as soldiers, sent to research new technologies, or perform other tasks, which they are paid tax money for undertaking.
Citizens must be kept happy to prevent them from leaving the town. The satisfaction of the people is determined by a number of factors.
The player can build a tavern that increases happiness in the town by 12 per tavern level. The player can also serve wine in the tavern. This increases happiness by 60 however consumes wine on an hourly basis.
In addition, the player can build a museum after researching cultural exchange. Happiness in the town is increased by 20 for each level of the museum.
Also, for each level of the museum the player may sign one additional cultural assets treaty with another player.
This increases the happiness in town by The player may have no more than one cultural assets treaty with a player. Cultural goods can be moved from one town to another at any time.